2 x 3 (6)

Inventory Size

99 (9 x 11)

Storage Size

0%

Movement Speed

No

Water Proof

Similar Clothing (3)

There might be more than those listed here.

3 blueprints
-
+
=
4 x
-
+
=
4 x
-
+
=
4 x
Spawn Locations for this Item 0
100%
Arid Reborn map chart
Legend
PS Spawn Locker PMC
PS Spawn Locker Soviet
PS Spawn Supply AG19
PS Spawn Supply PMC
PS Spawn Supply Soviet
PS Equipment AG19
PS Equipment PMC
PS Equipment Soviet
PS Group Backpack AG19
PS Group Military Backpack
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

PS_Coyote_Pack_Tan.dat
GUID fd96d215222040e68be2866ff17a76b5
Type Backpack
InventoryAudio Effects/Inventory_Sounds/Cloth_Pickup/Cloth_Pickup.asset 
Rarity Rare
Useable Clothing
Priority_Over_Cosmetic True
ID 19098

Size_X 2
Size_Y 3
Size2_Z 0.6

Width 9
Height 11

Quality_Min 100
Quality_Max 100

Blueprints
[
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 4" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 4" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 4" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Blueprint_0_Link
Action_0_Blueprint_1_Link
Action_0_Blueprint_2_Link
Action_0_Text Salvage