2 x 3 (6)

Inventory Size

80 (8 x 10)

Storage Size

0%

Movement Speed

Yes

Water Proof

3 blueprints
-
+
=
3 x
3 x
-
+
=
3 x
3 x
-
+
=
3 x
3 x
Spawn Id Spawn Name Items
19048 PS Equipment Fishing Camp 11
0 PS Group Diving 2
PS_Explorer_Pack_0.dat
GUID b54ea80444404c979da183c0b6007bad
Type Backpack
InventoryAudio Effects/Inventory_Sounds/Cloth_Pickup/Cloth_Pickup.asset 
Rarity Rare
Useable Clothing
Priority_Over_Cosmetic True
ID 19792

Size_X 2
Size_Y 3
Size2_Z 0.6

Width 8
Height 10

Proof_Water

Quality_Min 100
Quality_Max 100




Blueprints
[
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
				Delete false
				Critical True
			}
		]
		OutputItems
		[
			"dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
			"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
				Delete false
				Critical True
			}
		]
		OutputItems
		[
			"dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
			"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "25584fe07e024680b2309842be1f91ee" // Apparel
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
				Delete false
				Critical True
			}
		]
		OutputItems
		[
			"dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
			"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Blueprint_0_Link
Action_0_Blueprint_1_Link
Action_0_Blueprint_2_Link
Action_0_Text Salvage