2 x 1 (2)

Inventory Size

0%

Spread

0%

Bullet Drop

0%

Recoil X

0%

Recoil Y

0%

Volume

0%

Sway

0%

Shake

0 RPM

Firerate Offset

3 blueprints
-
+
=
3 x
-
-
PS_Bipods_Integrated_Close.dat
GUID 1e185f1ae8c0473ba4be338c5ded0822
Type Grip
InventoryAudio Effects/Inventory_Sounds/Attachment_Pickup/Attachment_Pickup.asset
Rarity Legendary
ID 10669

Size_X 2
Size_Y 1
Size2_Z 0.15

Calibers 2
Caliber_0 25016
Caliber_1 25014

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
				Delete false
			}
		]
		OutputItems "823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "a4eb875eba114f128882fe7eaa1fe81f" // Assembly
		InputItems this
		Critical True
		OutputItems "3474a6017a96446e9b4c5b09bd9c2c2e" // Bipods
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Open bipods