2 x 2 (4)
Inventory Size
Any
Hand Slot
Semi, Safety
Firemodes
300m
Range
2.78 RPS
Firerate
0.15%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-1.6 to 1.6 (95%)
Recoil X
6.4 to 8 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 66 | 37 | 18 | 18 |
| Zombie | 133 | 74 | 37 | 37 |
| Animal | 133 | 74 | 37 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 37 |
| Structure | 37 |
| Vehicle | 37 |
| Resource | 74 |
| Object | 74 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Spawn Locker Soviet
PS Zombie Spawn Soviet
PS Spawn Low Soviet
PS Lootbox Rare
PS Group Guns Rare
PS Group Guns Soviet Low
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19219 | PS Spawn Locker Soviet | 90 |
| 19115 | PS Zombie Spawn Soviet | 80 |
| 19000 | PS Spawn Low Soviet | 37 |
| 0 | PS Lootbox Rare | 34 |
| 0 | PS Group Guns Rare | 16 |
| 0 | PS Group Guns Soviet Low | 2 |
PS_Drago_0.dat
GUID b1afb29836ae492f8bfe74dd1e9d0220
Type Gun
Rarity Rare
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Any
ID 10671
InventoryAudio Effects/Inventory_Sounds/Handgun_Pickup/Handgun_Pickup.asset
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav
Size_X 2
Size_Y 2
Size2_Z 0.5
Magazine 10540
Hook_Sight
Ammo_Min 10
Ammo_Max 20
Unplace 0.15
Replace 0.62
Safety
Semi
Magazine_Calibers 2
Magazine_Caliber_0 18801
Magazine_Caliber_1 18802
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 25001
Muzzle 19001
Shell 19100
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50
Blueprints
[
{
Name Repair
CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "210bb8f0f2c84f7b8ad7a31216c5e2b4" // Weapon Repair Kit
Amount 1
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"4f4772f26c74401d8a7cce49e6789b79 x 1" // High Tier Gun Parts
]
Effect "84347b13028340b8976033c08675d458" // Wrench
Rewards
[
{
"Type" "Flag_Short"
"ID" "21009"
"Value" "1"
"Modification" "Increment"
}
]
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Blueprint_0_Link
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link
Action_1_Text Repair
////////////////////////////////////////Balance Stats
Range 300
Bullet_Gravity_Multiplier 2.7
Ballistic_Steps 30
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 600
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.2
Firerate 15
Action Trigger
Player_Damage 37
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 74
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 74
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 37
Structure_Damage 37
Vehicle_Damage 37
Resource_Damage 74
Object_Damage 74
Durability 0.15
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X -1.6
Recoil_Min_Y 6.4
Recoil_Max_X 1.6
Recoil_Max_Y 8
Shake_Min_X -0.0032
Shake_Min_Y -0.0128
Shake_Max_X 0.0032
Shake_Max_Y -0.016
Shake_Min_Z -0.01
Shake_Max_Z -0.02
Recoil_Crouch 1
Recoil_Prone 2
Recoil_Midair 2
Recoil_Sprint 1
Spread_Aim 0.08
Spread_Hip 0.16
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2
Spread_Sprint 1