1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

400m

Range

6.95 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (95%)

Recoil X

0 to 0 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 54 30 15 15
Zombie 108 60 30 30
Animal 108 60 30 -
Structure Damage
Low Caliber
Damage
Barricade 30
Structure 30
Vehicle 30
Resource 60
Object 60

Magazines (2)

Magazines that can be attached to this weapon

PS_Drachenzahn_Hmg.dat
GUID ead7ff622d0e41a48e680df78b90a65a
Type Gun
Rarity Epic
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10736

Size_X 1
Size_Y 1
Size2_Z 0.45

Magazine 10696
Sight 19116

Ammo_Min 0
Ammo_Max 50

Unplace 0.1
Replace 0.47

Safety
Auto

Magazine_Calibers 1
Magazine_Caliber_0 18824

Muzzle 19001

Shell 19100

BladeIDs 2
BladeID_0 0
BladeID_1 2

Player_Damage_Bleeding Always

Turret

// Balance Stats
Range 400
Bullet_Gravity_Multiplier 2.7
Ballistic_Steps 40
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800

Aim_In_Duration 0.6

Firerate 6
Action Trigger

Player_Damage 30
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8

Zombie_Damage 60
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8

Animal_Damage 60
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8

Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 60
Object_Damage 60

Durability 0

Recover_X 0.95
Recover_Y 0.95

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0

Spread_Aim 0.07
Spread_Hip 0.14

Reload_Time 5.4