1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
400m
Range
6.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (95%)
Recoil X
0 to 0 (95%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 54 | 30 | 15 | 15 |
| Zombie | 108 | 60 | 30 | 30 |
| Animal | 108 | 60 | 30 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 30 |
| Vehicle | 30 |
| Resource | 60 |
| Object | 60 |
This item doesn't have any blueprints
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This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Drachenzahn_Hmg.dat
GUID ead7ff622d0e41a48e680df78b90a65a
Type Gun
Rarity Epic
Useable Gun
Zombie_Ragdoll_Force_Multiplier 0.1
Slot Primary
ID 10736
Size_X 1
Size_Y 1
Size2_Z 0.45
Magazine 10696
Sight 19116
Ammo_Min 0
Ammo_Max 50
Unplace 0.1
Replace 0.47
Safety
Auto
Magazine_Calibers 1
Magazine_Caliber_0 18824
Muzzle 19001
Shell 19100
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Turret
// Balance Stats
Range 400
Bullet_Gravity_Multiplier 2.7
Ballistic_Steps 40
Damage_Falloff_Multiplier 0.5
Damage_Falloff_Range 0.5
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 800
Aim_In_Duration 0.6
Firerate 6
Action Trigger
Player_Damage 30
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8
Zombie_Damage 60
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8
Animal_Damage 60
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 60
Object_Damage 60
Durability 0
Recover_X 0.95
Recover_Y 0.95
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Min_Z 0
Shake_Max_Z 0
Spread_Aim 0.07
Spread_Hip 0.14
Reload_Time 5.4