2 x 2 (4)
Inventory Size
Tertiary
Hand Slot
1.4m
Range
0.04%
Durability Loss per Hit
32m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 9 | 7 | 5 | 5 |
| Zombie | 27 | 15 | 7 | 7 |
| Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 9 |
| Structure | 9 |
| Vehicle | 25 |
| Resource | 18 |
| Object | 10 |
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Barrels High
PS Spawn Warehouse Barrels
PS Spawn Construction Global
PS Spawn Factory Global
PS Spawn Warehouse Factory
PS Group Melee Construction
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19205 | PS Barrels High | 78 |
| 0 | PS Spawn Warehouse Barrels | 38 |
| 19042 | PS Spawn Construction Global | 30 |
| 19044 | PS Spawn Factory Global | 27 |
| 0 | PS Spawn Warehouse Factory | 25 |
| 0 | PS Group Melee Construction | 4 |
PS_Electric_Drill.dat
GUID 86210c0c4af74fefad7eb3db7e72b153
Type Melee
Rarity Uncommon
Useable Melee
Slot Tertiary
ID 19586
Size_X 2
Size_Y 2
Size2_Z 0.4
Range 1.4
Alert_Radius 32
Player_Damage 9
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 9
Structure_Damage 9
Vehicle_Damage 25
Resource_Damage 18
Object_Damage 10
Durability 0.04
Quality_Min 100
Repeated
BladeID 2
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 3" // Plastic Fragments
"c0c52f8627844898b17ac02a4c49aae7 x 3" // Electronics
"c6431f6282324b2ab4888d1580016bfd x 2" // Copper Wire
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Repair
CategoryTag "55c1930fcfbe496ab3b751e690baaee4" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "c0c52f8627844898b17ac02a4c49aae7" // Electronics
Amount 1
}
{
ID "c6431f6282324b2ab4888d1580016bfd" // Copper Wire
Amount 1
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage