2 x 2 (4)

Inventory Size

6 (3 x 2)

Storage Size

+5%

Armor

+5%

Explosion Armor

0%

Movement Speed

No

Fire Proof

No

Radiation Proof

Similar Clothing (3)

There might be more than those listed here.

3 blueprints
-
+
=
2 x
-
+
=
2 x
-
+
=
2 x
Spawn Locations for this Item 0
100%
Arid Reborn map chart
Legend
PS Spawn Locker Soviet
PS Spawn Supply AG19
PS Spawn Supply Soviet
PS Equipment AG19
PS Equipment Soviet
PS Group Cloth Soviet
PS Group Soviet Pants
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

PS_Military_Pants_0.dat
GUID 8e07b27f605a4f209e7cf761636050ab
Type Pants
InventoryAudio Effects/Inventory_Sounds/Cloth_Pickup/Cloth_Pickup.asset
Rarity Uncommon
Useable Clothing
Priority_Over_Cosmetic True
ID 19090

Size_X 2
Size_Y 2
Size2_Z 0.65


Width 3
Height 2

Armor 0.95
Armor_Explosion 1

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2

Action_0_Text Salvage


Quality_Min 75
Quality_Max 100