2 x 2 (4)
Inventory Size
9 (3 x 3)
Storage Size
0%
Armor
0%
Explosion Armor
0%
Movement Speed
No
Fire Proof
No
Radiation Proof
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Shirt_Eirik.dat
GUID d14cd78308f2447db05dab86454026ef
Type Shirt
InventoryAudio Effects/Inventory_Sounds/Cloth_Pickup/Cloth_Pickup.asset
Rarity Mythical
Useable Clothing
Priority_Over_Cosmetic True
ID 19783
Size_X 2
Size_Y 2
Size2_Z 0.6
Width 3
Height 3
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 2" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Salvage
Quality_Min 75
Quality_Max 100