2 x 2 (4)
Inventory Size
4 (2 x 2)
Storage Size
50 HP
Health
HIGH
Armor Tier
Storage
Build
Yes
Repairable
Yes
Salvageable
This item is part of 13 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Spawn Village Global
PS Spawn Construction Global
PS Group Warehouse Village
PS Spawn Factory Global
PS Spawn Warehouse Construction
PS ZombieMega Spawn Construction
PS Spawn Warehouse Factory
PS Spawn Warehouse Fishing Camp
PS Spawn Locker Hospital
PS Mines
PS Spawn Fire Global
PS Spawn Warehouse Fire
PS Spawn Warehouse Hospital
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19039 | PS Spawn Village Global | 37 |
| 19042 | PS Spawn Construction Global | 30 |
| 0 | PS Group Warehouse Village | 28 |
| 19044 | PS Spawn Factory Global | 27 |
| 0 | PS Spawn Warehouse Construction | 26 |
| 19102 | PS ZombieMega Spawn Construction | 26 |
| 0 | PS Spawn Warehouse Factory | 25 |
| 19047 | PS Spawn Warehouse Fishing Camp | 17 |
| 19222 | PS Spawn Locker Hospital | 16 |
| 19061 | PS Mines | 13 |
| 19045 | PS Spawn Fire Global | 10 |
| 0 | PS Spawn Warehouse Fire | 8 |
| 19056 | PS Spawn Warehouse Hospital | 8 |
PS_Metal_Bucket.dat
GUID b407e34893ef4b45bebe69eb3ac4e894
Type Storage
Rarity Uncommon
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Has_Clip_Prefab False
Build Storage
ID 19562
Size_X 2
Size_Y 2
Size2_Z 0.5
SalvageItem b407e34893ef4b45bebe69eb3ac4e894
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy b407e34893ef4b45bebe69eb3ac4e894
Salvage_Duration_Multiplier 0.2
Health 50
Range 4
Radius 0.22
Offset 0.2675
Explosion 36
Vulnerable
Storage_X 2
Storage_Y 2
Display
Should_Close_When_Outside_Range true
PlacementAudioClip Sounds/MetalPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage