2 x 1 (2)
Inventory Size
6
Amount
5
Blueprints
5 blueprints
No blueprints found matching your search.
This item is part of 12 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Spawn Locker Police
PS Zombie Spawn Police
PS Spawn Village Global
PS Group Warehouse Village
PS Spawn Low Police
PS Spawn Low Bandit
PS Spawn Warehouse Fishing Camp
PS Spawn Warehouse Bandit
PS Mines
PS Spawn Fire Global
PS Spawn Warehouse Police
PS Spawn Warehouse Fire
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19220 | PS Spawn Locker Police | 45 |
| 19114 | PS Zombie Spawn Police | 40 |
| 19039 | PS Spawn Village Global | 37 |
| 0 | PS Group Warehouse Village | 28 |
| 19033 | PS Spawn Low Police | 18 |
| 19017 | PS Spawn Low Bandit | 18 |
| 19047 | PS Spawn Warehouse Fishing Camp | 17 |
| 19019 | PS Spawn Warehouse Bandit | 13 |
| 19061 | PS Mines | 13 |
| 19045 | PS Spawn Fire Global | 10 |
| 19036 | PS Spawn Warehouse Police | 10 |
| 0 | PS Spawn Warehouse Fire | 8 |
PS_Rope.dat
GUID b83a9cbc22fe4e9297b847ec0fe0fc91
Type Supply
Rarity Uncommon
ID 19574
Size_X 2
Size_Y 1
Size2_Z 0.32
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
Delete false
Critical True
}
]
OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "8019e22a77834d66966b7c661642eac2" // Stacking
InputItems
[
{
ID this
Amount 6
}
]
OutputItems
[
"3fb9cced95d040dc9ec6829f58470959" // Stack Of Ropes
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 3
Action_1_Text Stack