2 x 2 (4)

Inventory Size

1

Amount

3

Blueprints

3 blueprints
-
+
=
3 x
-
+
=
3 x
-
+
=
3 x
Spawn Locations for this Item 0
100%
Arid Reborn map chart
Legend
PS Spawn Village Global
PS Spawn Supply AG19
PS Spawn Supply PMC
PS Spawn Civ Global
PS Spawn Supply Soviet
PS Group Warehouse Village
PS Spawn Warehouse Civ
PS Spawn Supply Kneel
PS Food Table
PS Spawn Supply Police
PS Spawn Locker Hospital
PS Babkin Box
PS Spawn Meds Global
PS Group Meds Supplies
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

PS_Towel.dat
GUID 0896912372504d31be698b59e394e03a
Type Supply
Rarity Common
ID 19595

Size_X 2
Size_Y 2
Size2_Z 0.37

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
				Delete false
				Critical True
			}
		]
		OutputItems "dfcc72b8aab54af5b4b15b6b5d554a45 x 3" // Cloth Fragments
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Salvage