2 x 1 (2)
Inventory Size
-25%
Spread
-20%
Bullet Drop
+10%
Recoil X
+10%
Recoil Y
0%
Volume
0%
Sway
+10%
Shake
-1.00
Firerate Offset
This item is part of 11 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
PS Zombie Spawn High AG19
PS Spawn High AG19
PS Attachments PMC
PS Attachments Kneel
PS Spawn Gunshop Global
PS Attachments AG19
PS Attachments Gunshop
PS Group Tactical Soviet Proper Deadzone
PS Group Tactical PMC Proper Deadzone
PS Group Tactical Gunshop
PS Group Tactical Module
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 19112 | PS Zombie Spawn High AG19 | 83 |
| 19013 | PS Spawn High AG19 | 61 |
| 0 | PS Attachments PMC | 38 |
| 0 | PS Attachments Kneel | 36 |
| 19052 | PS Spawn Gunshop Global | 33 |
| 0 | PS Attachments AG19 | 27 |
| 0 | PS Attachments Gunshop | 14 |
| 0 | PS Group Tactical Soviet Proper Deadzone | 5 |
| 0 | PS Group Tactical PMC Proper Deadzone | 5 |
| 0 | PS Group Tactical Gunshop | 3 |
| 0 | PS Group Tactical Module | 2 |
PS_Adaptive_Fire_Control_Module_0.dat
GUID cf74925687074795bb2f8546664aed4c
Type Tactical
InventoryAudio Effects/Inventory_Sounds/Attachment_Pickup/Attachment_Pickup.asset
Rarity Epic
ID 10674
Size_X 2
Size_Y 1
Size2_Z 0.125
Calibers 1
Caliber_0 25004
Firerate -1
Recoil_X 1.1
Recoil_Y 1.1
Shake 1.1
Ballistic_Drop 0.8
Spread 0.75
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"823f3b130af144378889f5e0f084fc54 x 3" // Metal Fragments
"4f4772f26c74401d8a7cce49e6789b79" // High Tier Gun Parts
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Salvage