Car

Engine Type

113 KPH (70 MPH)

Forward Speed

90 KPH (56 MPH)

Reverse Speed

1,700 HP

Health

96 (8 x 12)

Trunk Storage

5,000 L

Fuel Capacity

3.00 L/s

Fuel Burn Rate

27 minutes, 46 seconds

Full Tank Runtime

Yes

Can Be Locked

Protections

Environment Proof Collision Proof Puncture Proof

TK66.dat
GUID 009d351b2d534fbcb2f86622168e6c1c
Type Vehicle
Has_Clip_Prefab False
Rarity Epic
ID 19050

//////////////////////////////////////////////////////////Bumper Stats

Bumper_Multiplier 1
Bumper_ObjectDamage 0
Bumper_ResourceDamage 150
Bumper_PlayerDamage 100
Bumper_ZombieDamage 100

//////////////////////////////////////////////////////////Balance Stats

Passenger_Explosion_Armor 0.9

Melee_Damage_Multiplier 0.9

Speed_Min -20
Speed_Max 25

Steer_Min 25
Steer_Max 30

Brake 60

Fuel_Min 2000
Fuel_Max 2500
Fuel 5000

Health_Min 1200
Health_Max 1600
Health 1700

Trunk_Storage_X 8
Trunk_Storage_Y 12

Fuel_Burn_Rate 3

///////////////////////////////////////////////////////////////////////

Explosion 19021


Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None


WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

Physics_Profile afa788126b624899af4c3942358e8f1b

Tires_Invulnerable
Bumper_Invulnerable
Environment_Invulnerable

Drops_Table_ID 19021
Drops_Min 6
Drops_Max 8

Pitch_Drive 0.026

Valid_Speed_Horizontal 300


DefaultPaintColors
[
	"#d1d1d1" // White
]


PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
]



ExplosionBurnMaterialSections
[
	{
		Path Model_0
		AllMaterials true
	}
	{
		Path Model_1
		AllMaterials true
	}
]