Car
Engine Type
113 KPH (70 MPH)
Forward Speed
90 KPH (56 MPH)
Reverse Speed
1,700 HP
Health
96 (8 x 12)
Trunk Storage
5,000 L
Fuel Capacity
3.00 L/s
Fuel Burn Rate
27 minutes, 46 seconds
Full Tank Runtime
Yes
Can Be Locked
Protections
Environment Proof Collision Proof Puncture Proof
This vehicle is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
TK66.dat
GUID 009d351b2d534fbcb2f86622168e6c1c
Type Vehicle
Has_Clip_Prefab False
Rarity Epic
ID 19050
//////////////////////////////////////////////////////////Bumper Stats
Bumper_Multiplier 1
Bumper_ObjectDamage 0
Bumper_ResourceDamage 150
Bumper_PlayerDamage 100
Bumper_ZombieDamage 100
//////////////////////////////////////////////////////////Balance Stats
Passenger_Explosion_Armor 0.9
Melee_Damage_Multiplier 0.9
Speed_Min -20
Speed_Max 25
Steer_Min 25
Steer_Max 30
Brake 60
Fuel_Min 2000
Fuel_Max 2500
Fuel 5000
Health_Min 1200
Health_Max 1600
Health 1700
Trunk_Storage_X 8
Trunk_Storage_Y 12
Fuel_Burn_Rate 3
///////////////////////////////////////////////////////////////////////
Explosion 19021
Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered false
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
Physics_Profile afa788126b624899af4c3942358e8f1b
Tires_Invulnerable
Bumper_Invulnerable
Environment_Invulnerable
Drops_Table_ID 19021
Drops_Min 6
Drops_Max 8
Pitch_Drive 0.026
Valid_Speed_Horizontal 300
DefaultPaintColors
[
"#d1d1d1" // White
]
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
ExplosionBurnMaterialSections
[
{
Path Model_0
AllMaterials true
}
{
Path Model_1
AllMaterials true
}
]