5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
250m
Range
2.78 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-4 to 4 (93%)
Recoil X
20 to 24 (93%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 36 | 26 | 19 | 19 |
| Zombie | 77 | 56 | 42 | 42 |
| Animal | 55 | 40 | 30 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 7 |
| Structure | 7 |
| Vehicle | 25 |
| Resource | 20 |
| Object | 30 |
6 blueprints
No blueprints found matching your search.
This item is part of 9 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
Metro Civ Guns
Metro Guns Low
Metro Dorms 05 Random
Metro Civ Generic
Metro Gun Store
Metro Dorms 03 Guns
Metro Guns Low
Metro Civ Gun Related
Metro Civ Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 57033 | Metro Civ Guns | 2 |
| 57053 | Metro Guns Low | 11 |
| 57160 | Metro Dorms 05 Random | 184 |
| 57031 | Metro Civ Generic | 69 |
| 57052 | Metro Gun Store | 38 |
| 57157 | Metro Dorms 03 Guns | 12 |
| 57053 | Metro Guns Low | 11 |
| 57036 | Metro Civ Gun Related | 8 |
| 57033 | Metro Civ Guns | 2 |
Metro_AR_Civ.dat
GUID 8f3242120d9f4ee4a91c953493245825
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 57103
Quality_Min 85
Quality_Max 100
Size_X 5
Size_Y 2
Size_Z 0.4
Magazine 57055
Tactical 57104
Sight 57105
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 20
Ammo_Max 30
Safety
Auto
Caliber 57001
Range 250
Firerate 15
Action Trigger
Player_Damage 33
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 70
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 25
Resource_Damage 20
Object_Damage 30
Durability 0.01
Spread_Aim 0.002
Spread_Hip 0.1
Recoil_Min_X -4
Recoil_Min_Y 20
Recoil_Max_X 4
Recoil_Max_Y 24
Recover_X 0.925
Recover_Y 0.925
Shake_Min_X -0.001
Shake_Min_Y 0.00075
Shake_Min_Z -0.05
Shake_Max_X 0.001
Shake_Max_Y 0.0005
Shake_Max_Z -0.075
Muzzle 3
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 57103
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 4
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 57554
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_1_ID 57072
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Build 27
Blueprint_2_State_Transfer
Blueprint_2_Map Elver