Car
Engine type
36 KPH (22 MPH)
Forward speed
18 KPH (11 MPH)
Reverse speed
1,250 HP
Max health
36 (6×6)
Trunk storage slots
2,000 L
Fuel capacity
2.05 L/s
Fuel burn rate
16 minutes, 15 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Speed scaling
- ×2
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
48°
Max steering angle
24°
Steering at full speed
24
Brake force
Defense & misc
×0.2
Passenger explosion damage
×2
Carjack force
Protections
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 746 | Military Peaks Tank | 100.00 % | 1 |
| 620 | Military Tank | 100.00 % | 1 |
| 745 | Peaks Military Peaks Tank | 100.00 % | 1 |
| 529 | PEI Tank Canada | 100.00 % | 1 |
| 619 | Russia Military Tank | 100.00 % | 1 |
| 528 | Tank America | 100.00 % | 1 |
| 527 | Tank Canada | 100.00 % | 1 |
| 530 | Washington Tank America | 100.00 % | 1 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 20044da6daee4a12bba1b35eaa4c61e0
Type Vehicle
Rarity Legendary
Speed_Min -4
Speed_Max 8
// Steering wheel model uses these values even though the tracks do not.
Steer_Min 24
Steer_Max 48
CrawlerTrackSteering_Torque 6
CrawlerTrackSteering_SidewaysFrictionMultiplier 1.0
CrawlerTrackSteering_MaxSpeedScale 0.6
Brake 24
Fuel_Min 200
Fuel_Max 400
Fuel 2000
Health_Min 1100
Health_Max 1200
Health 1250
Exit 4
Cam_Follow_Distance 8.5
Cam_Driver_Offset -0.0625
Bumper_Multiplier 2
Passenger_Explosion_Armor 0.2
Traction
LockMouse
Trunk_Storage_X 6
Trunk_Storage_Y 6
Explosion 20
Invulnerable
Tires_Invulnerable
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 1300
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 45
Turret_0_Pitch_Max 105
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#475e83" // Coalition
"#a69884" // Desert
"#437c44" // Forest
"#495631" // Russia
]
ExplosionBurnMaterialSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Model_1
MaterialIndex 0
}
{
Path Model_2
AllMaterials true
}
]
CrawlerTrackTilingMaterials
[
{
Path Model_2
MaterialIndex 0
WheelIndices
[
0
2
4
6
]
RepeatDistance 1.5
UV_Direction (-1, 0)
}
{
Path Model_2
MaterialIndex 1
WheelIndices
[
1
3
5
7
]
RepeatDistance 1.5
UV_Direction (-1, 0)
}
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects BackwardOnly
CanExplode false
CopyCrawlerTrackSpeedIndex 0
}
{
WheelColliderPath Tires/Tire_1
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects BackwardOnly
CanExplode false
CopyCrawlerTrackSpeedIndex 1
}
{
WheelColliderPath Tires/Tire_2
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects ForwardOnly
CanExplode false
CopyCrawlerTrackSpeedIndex 0
}
{
WheelColliderPath Tires/Tire_3
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects ForwardOnly
CanExplode false
CopyCrawlerTrackSpeedIndex 1
}
{
WheelColliderPath Tires/Tire_4
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_4
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects None
CanExplode false
CopyCrawlerTrackSpeedIndex 0
}
{
WheelColliderPath Tires/Tire_5
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_5
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects None
CanExplode false
CopyCrawlerTrackSpeedIndex 1
}
{
WheelColliderPath Tires/Tire_6
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_6
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects None
CanExplode false
CopyCrawlerTrackSpeedIndex 0
}
{
WheelColliderPath Tires/Tire_7
SteeringMode CrawlerTrack
IsColliderPowered true
ModelPath Wheels/Wheel_7
ModelUseColliderPose true
ModelSuspensionOffset 0.2
ModelSuspensionSpeed 1
MotionEffects None
CanExplode false
CopyCrawlerTrackSpeedIndex 1
}
]
ReverseGearRatio 18
ForwardGearRatios
[
30
22.9
]
GearShift_Duration 0.2
GearShift_Interval 0.5
GearShift_UpThresholdRPM 4000
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 1.7
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 1.8
MaxVolume 1.0
}