MCrow
9 days ago

UnityEvents is a section of debug options used for certain community-made game modifications.

It doesn't include any interesting options, so I recommend leaving it as it is.

"UnityEvents": {
  "Allow_Server_Messages": false,
  "Allow_Server_Commands": false,
  "Allow_Client_Messages": false,
  "Allow_Client_Commands": false
}

Allow_Server_Messages

Allows Unity events to broadcast text chat messages from the server.
Messenger context is logged to help track down abusive assets.

Allow_Server_Commands

Allows Unity events to execute commands from the server.
Messenger context is logged to help track down abusive assets.

Allow_Client_Messages

Allows Unity events to broadcast text chat messages from the client.
Basically allows the client to send messages in chat modes it usually can't send like Welcome or Say.

Allow_Client_Commands

Allow Unity events to execute commands from the client.
The player still needs to be admin to actually execute those commands, so it's not a security risk.