4 x 2 (8)

Inventory Size

22m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 2,100
Zombie 2,100
Animal 2,100
Vehicle 50,000
Structure Damage
Damage
Barricade 20,000
Structure 20,000
Resource 10,000
Object 51,000
Tool
8 x
+
3 x
+
=
PS_Demolition_Charge_Large.dat
GUID 9d41ed3713a243e2b275e6a5b16b1171
Type Charge
Rarity Legendary
Useable Barricade

Has_Clip_Prefab False

Build Charge
ID 10689

SalvageItem 9d41ed3713a243e2b275e6a5b16b1171
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1

Size_X 4
Size_Y 2
Size_Z 0.27

Health 1
Range 3
Offset 0.185

Player_Damage 2100
Zombie_Damage 2100
Animal_Damage 2100
Barricade_Damage 20000
Structure_Damage 20000
Vehicle_Damage 50000
Resource_Damage 10000
Object_Damage 51000

Explosion_Launch_Speed 50

Range2 22
Explosion2 19047

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 19666
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Supply_1_ID 19016
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 19625
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_0_Critical
Blueprint_0_Tool 19375
Blueprint_0_Tool_Critical
Blueprint_0_Build 27

Salvage_Duration_Multiplier 0.4

Bypass_Pickup_Ownership True

PlacementAudioClip aridreborn.masterbundle:Sounds/BeepPlacing.wav

Allow_Placement_Inside_Clip_Volumes False