1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
5.95 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.5 to 0.5 (100%)
Recoil X
0.25 to 1 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 75 | 40 | 30 | 30 |
Zombie | 170 | 93 | 46 | 46 |
Animal | 170 | 124 | 93 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 111 |
Object | 90 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_HMG.dat
GUID 7c3b1660d9bf497395a782e6ad8b316d
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10029
Sight 1301
Magazine 10031
Ammo_Min 75
Ammo_Max 75
Auto
Should_Delete_Empty_Magazines true
Caliber 10029
Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.001
Shake_Min_Y -0.0025
Shake_Min_Z -0.01
Shake_Max_X -0.001
Shake_Max_Y -0.0025
Shake_Max_Z -0.01
Muzzle 19016
Firerate 7
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 111
Object_Damage 90
Aim_In_Duration 0.3
Spread_Aim 0.13
Spread_Hip 0.03
Recoil_Min_X -0.5
Recoil_Min_Y 0.25
Recoil_Max_X 0.5
Recoil_Max_Y 1
Recover_X 1
Recover_Y 0.2
BladeIDs 2
BladeID_0 0
BladeID_1 2
Gunshot_Rolloff_Distance 750
Invulnerable
Reload_Time 4.4
Turret
Player_Damage_Bleeding Always