1 x 1 (1)
Inventory Size
Tertiary
Hand Slot
Auto, Safety
Firemodes
500m
Range
20.84 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
+400%
Movement Speed
-0.5 to 0.5 (95%)
Recoil X
1 to 1 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 28 | 15 | 7 | 7 |
Zombie | 57 | 30 | 15 | 15 |
Animal | 57 | 30 | 15 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 15 |
Resource | 30 |
Object | 30 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Chainsaw_Admin.dat
GUID 7862aae7606d488686d58b9e986c7e61
Type Gun
Rarity Mythical
Useable Gun
Slot Tertiary
ID 10591
Size_X 1
Size_Y 1
Size_Z 1.3
Magazine 10570
Ammo_Min 1
Ammo_Max 1
Safety
Auto
Should_Drop_On_Death False
Infinite_Ammo True
Magazine_Calibers 1
Magazine_Caliber_0 18833
Can_Aim_During_Sprint True
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage_Bleeding Always
Muzzle 19001
Quality_Min 100
Quality_Max 100
Shell 19005
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Equipable_Movement_Speed_Multiplier 5
Aim_In_Duration 0.1
Firerate 2
Action Minigun
Player_Damage 15
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 30
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 30
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 30
Object_Damage 30
Durability 0
Recoil_Min_X -0.5
Recoil_Min_Y 1
Recoil_Max_X 0.5
Recoil_Max_Y 1
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X 0.04
Shake_Min_Y -0.04
Shake_Min_Z 0
Shake_Max_X 0.05
Shake_Max_Y -0.05
Shake_Max_Z -0.05
Recoil_Crouch 1.1
Recoil_Prone 2.5
Recoil_Midair 3
Spread_Aim 0.01
Spread_Hip 0.01
Spread_Prone 0.5
Spread_Crouch 0.75
Spread_Midair 3