1 x 1 (1)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
1500m
Range
2.78 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.1 to 0.1 (10%)
Recoil X
0.75 to 1.0 (90%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 600 | 300 | 180 | 180 |
Zombie | 600 | 300 | 180 | 180 |
Animal | 600 | 300 | 180 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 1,000 |
Structure | 1,000 |
Vehicle | 8,000 |
Resource | 1,000 |
Object | 200 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_XM_1_Cannon.dat
GUID 3f0f05c26c07489ea44ce560cd991d23
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10707
Sight 1301
Semi
Caliber 10707
Range 1500
Firerate 15
Action Trigger
Player_Damage 300
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 1.0
Player_Skull_Multiplier 2.0
Zombie_Damage 300
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 1.0
Zombie_Skull_Multiplier 2.0
Animal_Damage 300
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 1.0
Animal_Skull_Multiplier 2.0
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 8000
Resource_Damage 1000
Object_Damage 200
Durability 1
Wear 3
Invulnerable
Gunshot_Rolloff_Distance 500
Recoil_Min_X -0.1
Recoil_Min_Y 0.75
Recoil_Max_X 0.1
Recoil_Max_Y 1.0
Recover_X 0.1
Recover_Y 0.9
Ballistic_Steps 250
Ballistic_Travel 6
Ballistic_Drop 0.0003
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3
Muzzle 0
Reload_Time 7
Turret