1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
5.21 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.2 to 0.2 (50%)
Recoil X
0.4 to 0.6 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 75 | 40 | 30 | 30 |
Zombie | 170 | 93 | 46 | 46 |
Animal | 170 | 124 | 93 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 111 |
Object | 90 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_XM_1_HMG.dat
GUID a80f0bbdf9a7420699cbbbc4cc8a52f6
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10708
Sight 1301
Magazine 10030
Should_Delete_Empty_Magazines true
Ammo_Min 0
Ammo_Max 20
Auto
Caliber 10029
Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Firerate 8
Action Trigger
Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 111
Object_Damage 90
Aim_In_Duration 0.3
Spread_Aim 0.01
Spread_Hip 0.05
Recoil_Min_X -0.2
Recoil_Min_Y 0.4
Recoil_Max_X 0.2
Recoil_Max_Y 0.6
Recover_X 0.5
Recover_Y 0.5
Muzzle 19058
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3
Shell 19005
Gunshot_Rolloff_Distance 200
Player_Damage_Bleeding Always
Reload_Time 7
Turret