1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
3.79 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (50%)
Recoil X
0 to 0 (50%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 90 | 48 | 36 | 36 |
Zombie | 220 | 120 | 60 | 60 |
Animal | 220 | 160 | 120 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 10 |
Resource | 200 |
Object | 200 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_ALV_25_HMG.dat
GUID c9027046d05c4c659a926b41c47d868f
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10720
Sight 1301
Magazine 10030
Should_Delete_Empty_Magazines true
Ammo_Min 0
Ammo_Max 20
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3
Auto
Caliber 10029
Range 600
Ballistic_Steps 60
Ballistic_Travel 10
Ballistic_Drop 0.0001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Firerate 11
Action Trigger
Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 10
Resource_Damage 200
Object_Damage 200
Aim_In_Duration 0.3
Spread_Aim 0.03
Spread_Hip 0.08
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Recover_X 0.5
Recover_Y 0.5
Muzzle 50000
Shell 19005
Gunshot_Rolloff_Distance 400
Player_Damage_Bleeding Always
Reload_Time 7
Turret