1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

600m

Range

3.79 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (50%)

Recoil X

0 to 0 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 90 48 36 36
Zombie 220 120 60 60
Animal 220 160 120 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 10
Resource 200
Object 200

Magazines (4)

Magazines that can be attached to this weapon

PS_ALV_25_HMG.dat
GUID c9027046d05c4c659a926b41c47d868f
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10720

Sight 1301
Magazine 10030

Should_Delete_Empty_Magazines true

Ammo_Min 0
Ammo_Max 20

BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3

Auto

Caliber 10029

Range 600
Ballistic_Steps 60
Ballistic_Travel 10
Ballistic_Drop 0.0001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Firerate 11
Action Trigger

Player_Damage 60
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 10
Resource_Damage 200
Object_Damage 200

Aim_In_Duration 0.3
Spread_Aim 0.03
Spread_Hip 0.08

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Recover_X 0.5
Recover_Y 0.5

Muzzle 50000

Shell 19005

Gunshot_Rolloff_Distance 400

Player_Damage_Bleeding Always

Reload_Time 7
Turret