1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

600m

Range

5.95 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.2 to 0.2 (50%)

Recoil X

0.4 to 0.6 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 75 40 30 30
Zombie 170 93 46 46
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 111
Object 90

Magazines (4)

Magazines that can be attached to this weapon

PS_BRDM_HMG.dat
GUID aeb8ce5773034e7381e3a49e8434d630
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10722

Sight 1301
Magazine 10030

Should_Delete_Empty_Magazines true

Ammo_Min 0
Ammo_Max 20

Auto

BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3

Caliber 10029

Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Firerate 7
Action Trigger

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 111
Object_Damage 90


Aim_In_Duration 0.3
Spread_Aim 0.03
Spread_Hip 0.08

Recoil_Min_X -0.2
Recoil_Min_Y 0.4
Recoil_Max_X 0.2
Recoil_Max_Y 0.6

Recover_X 0.5
Recover_Y 0.5

Muzzle 19058

Shell 19005

Gunshot_Rolloff_Distance 150

Player_Damage_Bleeding Always

Reload_Time 9
Turret