1 x 1 (1)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
600m
Range
8.33 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-0.2 to 0.2 (100%)
Recoil X
-0.2 to 0.2 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 30 | 16 | 12 | 12 |
Zombie | 170 | 93 | 46 | 46 |
Animal | 170 | 124 | 93 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 111 |
Object | 90 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_HH_6_HMG.dat
GUID 579c37b7142741959ee2204047f7f562
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10726
Sight 1301
Ammo_Per_Shot 2
Should_Delete_Empty_Magazines true
Auto
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3
Caliber 19195
Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0001
Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6
Firerate 5
Action Trigger
Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 111
Object_Damage 90
Aim_In_Duration 0.1
Spread_Aim 0.6
Spread_Angle_Degrees 5
Recoil_Min_X -0.2
Recoil_Min_Y -0.2
Recoil_Max_X 0.2
Recoil_Max_Y 0.2
Recover_X 1
Recover_Y 0.1
Muzzle 0
Shell 19005
Gunshot_Rolloff_Distance 250
Player_Damage_Bleeding Always
Reload_Time 7
Turret