1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

600m

Range

8.33 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.2 to 0.2 (100%)

Recoil X

-0.2 to 0.2 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 30 16 12 12
Zombie 170 93 46 46
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 111
Object 90

Magazines (1)

Magazines that can be attached to this weapon

PS_HH_6_HMG.dat
GUID 579c37b7142741959ee2204047f7f562
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10726

Sight 1301

Ammo_Per_Shot 2

Should_Delete_Empty_Magazines true

Auto

BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3

Caliber 19195

Range 600
Ballistic_Steps 100
Ballistic_Travel 6
Ballistic_Drop 0.0001

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Firerate 5
Action Trigger

Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 111
Object_Damage 90

Aim_In_Duration 0.1
Spread_Aim 0.6
Spread_Angle_Degrees 5

Recoil_Min_X -0.2
Recoil_Min_Y -0.2
Recoil_Max_X 0.2
Recoil_Max_Y 0.2

Recover_X 1
Recover_Y 0.1

Muzzle 0

Shell 19005

Gunshot_Rolloff_Distance 250

Player_Damage_Bleeding Always

Reload_Time 7
Turret