10 x 10 (100)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

400m

Range

5.21 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.2 to 0.2 (50%)

Recoil X

0.4 to 0.6 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 37 20 15 15
Zombie 55 30 15 15
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 10
Resource 111
Object 90

Magazines (1)

Magazines that can be attached to this weapon

PS_HMG_Unlimited.dat
GUID ddae93555311474e8cfa11a4d00112e1
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10765

Size_X 10
Size_Y 10
Size_Z 0.8

Sight 10766
Magazine 10767

Should_Delete_Empty_Magazines true

Ammo_Min 100
Ammo_Max 100

Auto

Caliber 10767

Range 400
Ballistic_Steps 100
Ballistic_Travel 4
Ballistic_Drop 0.0005

Damage_Falloff_Range 0.2
Damage_Falloff_Max_Range 0.66
Damage_Falloff_Multiplier 0.6

Firerate 8
Action Minigun

Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 10
Resource_Damage 111
Object_Damage 90

Aim_In_Duration 0.3

Spread_Aim 0.08
Spread_Hip 0.12

Recoil_Min_X -0.2
Recoil_Min_Y 0.4
Recoil_Max_X 0.2
Recoil_Max_Y 0.6

Recover_X 0.5
Recover_Y 0.5

Muzzle 9999

Shell 9999

Gunshot_Rolloff_Distance 700

Player_Damage_Bleeding Always

Infinite_Ammo True
Allow_Magazine_Change False

Reload_Time 8
Turret