1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

611m

Range

6.95 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-0.5 to 0.5 (100%)

Recoil X

0.25 to 1 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 75 40 30 30
Zombie 170 93 46 46
Animal 170 124 93 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 111
Object 90

Magazines (4)

Magazines that can be attached to this weapon

PS_HMG_Tank.dat
GUID 017161b40ec14ad8a41a6b78a88a16eb
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 19105

Sight 19116
Magazine 10030

Ammo_Min 75
Ammo_Max 75

Auto

Shell 0

Should_Delete_Empty_Magazines true

Caliber 10029

Range 611
Ballistic_Steps 47
Ballistic_Travel 13
Ballistic_Drop 0.00125

Shake_Min_X 0.004
Shake_Min_Y -0.005
Shake_Min_Z -0.01
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.01

Muzzle 19016

Firerate 6
Action Trigger

Player_Damage 50
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 155
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 155
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 111
Object_Damage 90

Aim_In_Duration 0.5
Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X -0.5
Recoil_Min_Y 0.25
Recoil_Max_X 0.5
Recoil_Max_Y 1

Recover_X 1
Recover_Y 0.1

BladeIDs 2
BladeID_0 0
BladeID_1 2

Gunshot_Rolloff_Distance 1000

Reload_Time 4.4
Turret

Player_Damage_Bleeding Always