2 x 1 (2)
Inventory Size
Any
Hand Slot
Semi
Firemodes
600m
Range
0.69 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 0 | 0 | 0 | 0 |
Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Vehicle | 0 |
Resource | 0 |
Object | 0 |
Magazines (0)
Magazines that can be attached to this weapon
Id | File Name |
---|---|
19313 | PS_Military_Supplies_2_Rangefinder.dat |
PS_Rangefinder_Held.dat
GUID 65686a022880474ca042780c1042ca6b
Type Gun
Rarity Epic
Useable Gun
Slot Any
ID 19871
Size_X 2
Size_Y 1
Size_Z 0.3
Sight 19882
Tactical 19678
Grip 19881
Magazine 19884
Ammo_Min 1
Ammo_Max 1
Semi
Magazine_Calibers 1
Magazine_Caliber_0 19999
Firerate 60
Action Rocket
Player_Damage 0
Player_Leg_Multiplier 0
Player_Arm_Multiplier 0
Player_Spine_Multiplier 0
Player_Skull_Multiplier 0
Zombie_Damage 0
Zombie_Leg_Multiplier 0
Zombie_Arm_Multiplier 0
Zombie_Spine_Multiplier 0
Zombie_Skull_Multiplier 0
Animal_Damage 0
Animal_Leg_Multiplier 0
Animal_Spine_Multiplier 0
Animal_Skull_Multiplier 0
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Spread_Aim 0.0001
Spread_Hip 0.0001
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Recover_X 0
Recover_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z 0
Range 600
Ammo_Per_Shot 1
Ballistic_Drop 10
Allow_Magazine_Change False
Fire_Delay_Seconds 65000
Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19871
Blueprint_0_Outputs 3
Blueprint_0_Output_0_ID 19028
Blueprint_0_Output_0_Amount 2
Blueprint_0_Output_1_ID 19016
Blueprint_0_Output_1_Amount 2
Blueprint_0_Output_2_ID 19017
Blueprint_0_Output_2_Amount 2
Blueprint_0_Tool 19004
Blueprint_0_Build 27
Use_Auto_Icon_Measurements False
Spread_Prone 1
Spread_Crouch 1
Quality_Min 100
Quality_Max 100