2 x 2 (4)
Inventory Size
Any
Hand Slot
Semi, Auto
Firemodes
400m
Range
13.89 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 220 | 120 | 60 | 60 |
Animal | 220 | 160 | 120 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 1,000 |
Structure | 1,000 |
Vehicle | 1,000 |
Resource | 100 |
Object | 100 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Remover.dat
GUID 239adc00f8b545a5a80fda9b4be48717
Type Gun
Rarity Mythical
Useable Gun
Slot Any
ID 19946
Size_X 2
Size_Y 2
Size_Z 0.321
Magazine 19289
Sight 19786
Ammo_Min 8
Ammo_Max 8
Ammo_Per_Shot 0
Semi
Auto
Magazine_Calibers 1
Magazine_Caliber_0 19290
Firerate 3
Action Trigger
Player_Damage 0
Player_Leg_Multiplier 0
Player_Arm_Multiplier 0
Player_Spine_Multiplier 0
Player_Skull_Multiplier 0
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 1000
Resource_Damage 100
Object_Damage 100
Durability 0
Spread_Aim 0
Spread_Hip 0
Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0
Recover_X 0
Recover_Y 0
Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z 0
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z 0
Range 400
Ballistic_Steps 1
Ballistic_Drop 0
Muzzle 61
Shell 33
Gunshot_Rolloff_Distance 10
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 1
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Heal
Quality_Min 100
Quality_Max 100
Master_Bundle_Override aridreborn.masterbundle
Bundle_Override_Path /Items/Guns/PS_Colt
Should_Drop_On_Death False