Car

Engine

135 KPH (84 MPH)

Forward Speed

113 KPH (70 MPH)

Reverse Speed

1,700 HP

Health

60 (6 x 10)

Trunk Storage

5,000 L

Fuel Capacity

4.00 L/s

Burn Rate

No

Armored

20 minutes, 50 seconds

Work Time

TK66.dat
GUID 009d351b2d534fbcb2f86622168e6c1c
Type Vehicle
Has_Clip_Prefab False
Rarity Legendary
ID 19050

//////////////////////////////////////////////////////////Balance Stats

Passenger_Explosion_Armor 0.9

Melee_Damage_Multiplier 1

Speed_Min -25
Speed_Max 30

Steer_Min 30
Steer_Max 30

Brake 60

Fuel_Min 2000
Fuel_Max 2500
Fuel 5000

Health_Min 1200
Health_Max 1600
Health 1700

Trunk_Storage_X 6
Trunk_Storage_Y 10

Fuel_Burn_Rate 4

///////////////////////////////////////////////////////////////////////


Explosion 19021


Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None


WheelConfigurations
[
    {
        WheelColliderPath Tires/Tire_0
        IsColliderSteered true
        IsColliderPowered false
        ModelPath Wheels/Wheel_0
        ModelUseColliderPose true
    }
    {
        WheelColliderPath Tires/Tire_1
        IsColliderSteered true
        IsColliderPowered false
        ModelPath Wheels/Wheel_1
        ModelUseColliderPose true
    }
    {
        WheelColliderPath Tires/Tire_2
        IsColliderSteered false
        IsColliderPowered true
        ModelPath Wheels/Wheel_2
        ModelUseColliderPose true
    }
    {
        WheelColliderPath Tires/Tire_3
        IsColliderSteered false
        IsColliderPowered true
        ModelPath Wheels/Wheel_3
        ModelUseColliderPose true
    }
]

Physics_Profile afa788126b624899af4c3942358e8f1b

Tires_Invulnerable
Bumper_Invulnerable
Bumper_Multiplier 5
Environment_Invulnerable

Drops_Table_ID 19015
Drops_Min 17
Drops_Max 20

Pitch_Drive 0.026

Valid_Speed_Horizontal 300


DefaultPaintColors
[
	"#d1d1d1" // White
]


PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
]



ExplosionBurnMaterialSections
[
    {
        Path Model_0
		AllMaterials true
    }
    {
        Path Model_1
		AllMaterials true
    }
]