Car

Engine

72 KPH (45 MPH)

Forward Speed

45 KPH (28 MPH)

Reverse Speed

2,100 HP

Health

180 (10 x 18)

Trunk Storage

9,000 L

Fuel Capacity

4.25 L/s

Burn Rate

No

Armored

35 minutes, 17 seconds

Work Time

Spawn Id Spawn Name Vehicles
19168 PS V Soviet 6
19168 PS V Soviet 6
URAL.dat
GUID e218b37d13464386a95ee4120d4a8648

Passenger_Explosion_Armor 0.75

Type Vehicle

Has_Clip_Prefab False

Rarity Rare
ID 19018

Speed_Min -10
Speed_Max 16

Steer_Min 18
Steer_Max 20

Brake 32
Exit 3

Fuel_Min 600
Fuel_Max 1000
Fuel 9000

Health_Min 1200
Health_Max 1400
Health 2100

Trunk_Storage_X 10
Trunk_Storage_Y 18

Explosion 19021


Default_Battery a9c5e916c29646fdba9d08f6a7ce02b6
Battery_Burn_Rate 4
Battery_Charge_Rate 2
BatteryMode_Headlights Burn
BatteryMode_Sirens Burn
BatteryMode_Driving Charging
BatteryMode_Empty None

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered false
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_4
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_4
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_5
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_5
		ModelUseColliderPose true
	}
]

Physics_Profile 25307aedab4144dc8d01c20abe7236cb

Drops_Table_ID 19015
Drops_Min 7
Drops_Max 8

Melee_Damage_Multiplier 0.75

Tires_Invulnerable
Bumper_Invulnerable

Fuel_Burn_Rate 4.25

Valid_Speed_Horizontal 200

Cam_Follow_Distance 10


DefaultPaintColors
[
	"#827868" // Desert
	"#5b5b3f" // Forest
]


PaintableSections
[
    {
        Path Model_0
        MaterialIndex 0
    }
    {
        Path Model_1
        MaterialIndex 0
    }
    {
        Path Model_2
        MaterialIndex 0
    }
]



ExplosionBurnMaterialSections
[
    {
        Path Model_0
		AllMaterials true
    }
    {
        Path Model_1
		AllMaterials true
    }
    {
        Path Model_2
		AllMaterials true
    }
]