6 x 2 (12)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

300m

Range

10.42 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

0 to 0 (0%)

Recoil X

0 to 0 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 71 52 26 26
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 50
Resource 80
Object 80

Magazines (2)

Magazines that can be attached to this weapon

Tool
+
+
+
3 x
=
PS_BREN_Autocannon.dat
GUID 33cdf27c563340eaa4b524adc7db5fd6
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59507

Size_X 6
Size_Y 2
Size_Z 0.35

Magazine 59508

Ammo_Min 1
Ammo_Max 1


Auto

Caliber 59507

Range 300
Firerate 4
Action Trigger

Player_Damage 65
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 50
Resource_Damage 80
Object_Damage 80

Spread_Aim 0.05
Spread_Hip 0.1

Muzzle 59001

Blueprints 1

Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 59511 
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 59510
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 59509 
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 59963
Blueprint_0_Supply_3_Amount 3
Blueprint_0_Tool 59376
Blueprint_0_Build 27

Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False

Gunshot_Rolloff_Distance 1100

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Player_Damage_Bleeding Always