6 x 2 (12)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
300m
Range
10.42 RPS
Firerate
0%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
0 to 0 (0%)
Recoil X
0 to 0 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 71 | 52 | 26 | 26 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 5 |
Structure | 5 |
Vehicle | 50 |
Resource | 80 |
Object | 80 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_BREN_Autocannon.dat
GUID 33cdf27c563340eaa4b524adc7db5fd6
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Primary
ID 59507
Size_X 6
Size_Y 2
Size_Z 0.35
Magazine 59508
Ammo_Min 1
Ammo_Max 1
Auto
Caliber 59507
Range 300
Firerate 4
Action Trigger
Player_Damage 65
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 50
Resource_Damage 80
Object_Damage 80
Spread_Aim 0.05
Spread_Hip 0.1
Muzzle 59001
Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
Blueprint_0_Supply_0_ID 59511
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_1_ID 59510
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 59509
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 59963
Blueprint_0_Supply_3_Amount 3
Blueprint_0_Tool 59376
Blueprint_0_Build 27
Can_Player_Equip False
Infinite_Ammo True
Allow_Magazine_Change False
Gunshot_Rolloff_Distance 1100
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Player_Damage_Bleeding Always