1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 22 16 12 12
Zombie 33 18 9 9
Animal 33 18 9 -
Structure Damage
Low Caliber
Damage
Barricade 33
Structure 33
Vehicle 33
Resource 25
Object 25
Repair
0%
+
=
100%
Id Guid File Name
59074 79e2c8ad-f276-48c1-ba40-1ba3ef51e9e2 PS_Automotive_Supplies.dat
59121 a475fb60-f28e-4e1c-8ff3-2ce28ae7da38 PS_Backrooms.dat
59093 1da6c5e9-0604-41a9-8d52-9b25a18164c2 PS_Civilian_Melee_Outside.dat
59010 c354a15a-21d2-4c72-93e0-e88e8c62f79a PS_Garage_0.dat
59009 fae96460-b44d-40dc-9cae-47d133a818a3 PS_Sawmill.dat
59009 fae96460-b44d-40dc-9cae-47d133a818a3 PS_Sawmill.dat
PS_Hammer.dat
GUID 4f6621da2d624b0589316dfc6ff98553
Type Melee
Rarity Uncommon
Useable Melee
ID 59004
Slot Any

Size_X 1
Size_Y 2
Size_Z 0.5

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 20
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 30
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 33
Structure_Damage 33
Vehicle_Damage 33
Resource_Damage 25
Object_Damage 25

Quality_Min 100

Repair

Blueprints 1


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59000
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27