1 x 1 (1)

Inventory Size

8m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 200
Zombie 200
Animal 200
Vehicle 500
Structure Damage
Damage
Barricade 1,000
Structure 1,000
Resource 2,000
Object 1,000
Tool
Craft lvl.1
4 x
+
2 x
=
Tool
+
3 x
+
3 x
=
Charge.dat
GUID 60f3b75548714cc8b11d1b4c1fdbdcdd
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 5106

Size_X 1
Size_Y 1
Size_Z 0.325

Health 1
Range 4
Offset 0.05

Player_Damage 200
Zombie_Damage 200
Animal_Damage 200
Barricade_Damage 1000
Structure_Damage 1000
Vehicle_Damage 500
Resource_Damage 2000
Object_Damage 1000

Range2 8
Explosion2 45

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 5507
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 73
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Level 1
Blueprint_0_Skill Craft
Blueprint_0_Build 32
Blueprint_0_Map Kuwait

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Barricades/Charge