2 x 2 (4)

Inventory Size

15 (5 x 3)

Storage Size

+5%

Armor

+5%

Explosion Armor

0%

Movement Speed

No

Fire Proof

No

Radiation Proof

Similar Clothing (2)

There might be more than those listed here.

Apparel
=
3 x
Repair
0%
+
3 x
=
100%
Cargo_Shorts.dat
GUID 1a724bc5927c45a8814c212ff250227c
Type Pants
Useable Clothing
ID 5669

Size_X 2
Size_Y 2
Size_Z 0.65

Width 5
Height 3

Armor 0.95

Blueprints 2
Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 5669
Blueprint_0_Product 66
Blueprint_0_Products 3
Blueprint_0_Build 32
Blueprint_1_Type Repair
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 66
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Build 32

Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Items/Pants/Cargo_Shorts