2 x 1 (2)

Inventory Size

10 HP

Health

LOW

Armor Tier

Barricade_Wall

Build

Yes

Repairable

Yes

Salvageable

-
=
2 x
Spawn Id Spawn Name Items
21994 SB P P T 1 1
SB_P_P_01.dat
GUID daf295453d7a419d8dce67fca8253581
Type Barricade
Rarity Uncommon
Useable Barricade
Build Barricade_Wall
ID 22424

Size_X 2
Size_Y 1
Size_Z 0.4
Use_Auto_Icon_Measurements False

SalvageItem daf295453d7a419d8dce67fca8253581
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy bb3d9c24c17a47b8ab68441a02b898c3

Health 10
Range 5
Radius 0.1
Offset 0.11

Vulnerable

Salvage_Duration_Multiplier 0.125

Explosion 21508

Blueprints
[
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "a92f16b11343484185e565ffa7bfb5c8 x 2" // Cloth
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Cloth</color>.

PlacementAudioClip Sounds/Placing/CardboardPlacement.wav
Has_Clip_Prefab false