2 x 2 (4)
Inventory Size
7m
Explosion Range
5 HP
Health
No
Repairable
Damage
Combat Damage
Damage | |
---|---|
Player | 250 |
Zombie | 2,000 |
Animal | 700 |
Vehicle | 2,000 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 1,700 |
Object | 1,300 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SB_Demolition_Charge_0.dat
GUID 8802b7ba989444f2bff338a0629bf643
Type Charge
Rarity Legendary
Useable Barricade
Build Charge
ID 21783
Size_X 2
Size_Y 2
Size_Z 0.36
Use_Auto_Stat_Descriptions False
Health 5
Range 5
Offset 0.1
Player_Damage 250
Zombie_Damage 2000
Animal_Damage 700
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 2000
Resource_Damage 1700
Object_Damage 1300
Bypass_Pickup_Ownership True
Explosion_Launch_Speed 30
Range2 7
Explosion2 21755
Explosion 21508
Vulnerable
Unrepairable
Proof_Explosion
Has_Clip_Prefab false
Blueprints
[
{
CategoryTag "fc3f8cbc959e4cac8eeb615a2e7ecb68" // Explosives
InputItems
[
{
ID this
}
{
ID "c5f198d2ac4949068db5e01db18d8a1f" // Glue
}
{
ID "dad32bfc2c2b48e08e9a73ad904968e9" // Detonator
Delete false
}
]
OutputItems "c1d965e077e84cd4a5afeb2efb568dd5" // Breaching Charge
RequiresNearbyCraftingTags
[
"8ab2f3c830e84318b86167386661f7bf" // Rewire Kit
]
Effect "5cb1b3041a47403c90ab0e8269dba17f" // SB_Explosives_Craft_00
Map Limestone
}
{
CategoryTag "fc3f8cbc959e4cac8eeb615a2e7ecb68" // Explosives
InputItems
[
{
ID "e604ac59e9e24d55b409c0ce056b2b18" // Explos
Amount 6
}
{
ID "b9d1b2ab815c47c3a7f1e538b45c73eb" // GPS
Amount 1
}
{
ID "3bc475f095014f3cb548ae9dc003cbe8" // Electronics
Amount 3
}
{
ID "e5442dd474c84923b35c921500388023" // Battery
Amount 1
}
]
OutputItems
[
{
ID this
Amount 1
}
]
RequiresNearbyCraftingTags
[
"8ab2f3c830e84318b86167386661f7bf" // Rewire Kit
]
Effect "5cb1b3041a47403c90ab0e8269dba17f" // SB_Explosives_Craft_00
Map Limestone
}
]
Salvage_Duration_Multiplier 0.2
InspectAudioDef Sounds/Inspects/ChargeInspect.asset
EquipAudioClip Sounds/Equips/EquipCharge.ogg
PlacementAudioClip Sounds/Placing/ChargePlacement.wav
PlacementPreviewPrefab I/Plc/Raiding/SB_Demolition_Charge_0/Preview.prefab