1 x 2 (2)

Inventory Size

Any

Hand Slot

1.75m

Range

0.1%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 34 23 11 11
Zombie 200 100 20 20
Animal 54 36 27 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 15
Resource 25
Object 25
-
2 x
=
-
-
+
2 x
+
=
SB_Knife_Kitchen_0.dat
GUID 2a69581e2e0e4e43a3e5477d63adb118
Type Melee
Rarity Uncommon
Useable Melee
Can_Use_Underwater True
Use_Auto_Stat_Descriptions False
Slot Any
ID 21647

Size_X 1
Size_Y 2
Size_Z 0.55

Range 1.75
Strength 2
Weak 0
Strong 0.4
Stamina 0

Player_Damage 29
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 200
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.25

Animal_Damage 45
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 25

Durability 0.1

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "4252523ccc4d4026be88471f80b8b848" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "71fb9215653643b6a927fb730cbc8a45" // Gear M
		InputItems
		[
			{
				ID this
				Amount 1
				Critical true
			}
			{
				ID "2d8a46e0aa8141ffa214cffb8681c9a8" // Wood
				Amount 2
			}
			{
				ID "4252523ccc4d4026be88471f80b8b848" // Metal
				Amount 1
			}
		]
		StateTransfer true
		OutputItems "7e99c29b9db9462293c1b0396ebeb406" // Kitchen Spear
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 3

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 2
Action_1_Blueprint_0_Link
Action_1_Text Upgrade
Action_1_Tooltip Combine with materials.

Action_2_Type Blueprint
Action_2_Blueprint_0_Index 1
Action_2_Blueprint_0_Link
Action_2_Text Scrap
Action_2_Tooltip Turn into <color=#ffffff>Metal</color>.

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3

EquipAudioClip Sounds/Equips/EquipTomahawk.ogg

Quality_Min 45
Quality_Max 90