2 x 1 (2)

Inventory Size

x9

Zoom

-10%

Spread

0%

Bullet Drop

0%

Recoil X

0%

Recoil Y

0%

Volume

0%

Sway

-5%

Shake

0 RPM

Firerate Offset

-
-
-
-
-
SB_Scope_Variable_2.dat
GUID 2828c6ed3dfb48018114ef3153a77af0
Type Sight
Rarity Legendary
ID 21621

Size_X 2
Size_Y 1
Size_Z 0.13
Use_Auto_Icon_Measurements False

Aiming_Movement_Speed_Multiplier 0.65

Zoom 9
ThirdPerson_Zoom 1
Spread 0.9

Shake 0.95

Calibers 1
Caliber_0 21508

Holographic
Zoom_Using_Eyes True

Blueprints
[
	{
		CategoryTag dd08e2e049314523af38704a3eaf8071
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "a4ee4074f23043a292deb31597929ab5" // Variable Scope [1.5x]
		Searchable false
		Effect "c9f17387119045f0876df5c113b2cbe1" // SB_Sight_Switch_00
		Map Limestone
	}
	{
		CategoryTag dd08e2e049314523af38704a3eaf8071
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "afc86d3f12854cb3a619776d7f0f171e" // Variable Scope [5x]
		Searchable false
		Effect "c9f17387119045f0876df5c113b2cbe1" // SB_Sight_Switch_00
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "3bc475f095014f3cb548ae9dc003cbe8" // Electronics
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 3

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Switch to 1.5x
Action_0_Tooltip Change the magnification.

Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Text Switch to 5x
Action_1_Tooltip Change the magnification.

Action_2_Type Blueprint
Action_2_Blueprints 1
Action_2_Blueprint_0_Index 2
Action_2_Blueprint_0_Link 0
Action_2_Text Scrap
Action_2_Tooltip Turn into <color=#4b64fa>Electronics</color>.