2 x 2 (4)

Inventory Size

30 (5 x 6)

Storage Size

1,850 HP

Health

LOW

Armor Tier

Storage

Build

Yes

Repairable

Yes

Salvageable

-
+
=
8 x
Spawn Id Spawn Name Items
21731 SB BD Metal Crate 0 1
21511 SB Metal Crate Random 0 6
21731 SB BD Metal Crate 0 1
SB_Metal_Crate_0.dat
GUID 4381b22c14a74885af7b0e85e150bc9f
Type Storage
Rarity Rare
Useable Barricade
Build Storage
ID 22148

Size_X 2
Size_Y 2
Size_Z 0.5

SalvageItem 4381b22c14a74885af7b0e85e150bc9f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy acf2b18606d74d91b0c71bbfea2ec3b3

Armor_Tier Low

Health 1850
Range 5
Radius 0.6
Offset 0.66

Storage_X 5
Storage_Y 6

Vulnerable
Locked

Salvage_Duration_Multiplier 0.3

Explosion 21611

Should_Close_When_Outside_Range true
Has_Clip_Prefab false

PlacementPreviewPrefab I/Plc/Storage/SB_Metal_Crate_0/Preview.prefab
PlacementAudioClip Sounds/Placing/MetalPlacement.ogg

Blueprints
[
	{
		CategoryTag "c27d27e27ae14977b2c5e2dbf9610a2f" // Hacksaw
		InputItems
		[
			{
				ID this
				Critical true
			}
			{
				ID "73a33e3947214a48aff22fe8ad8ce938" // Hacksaw
				Delete false
			}
		]
		OutputItems
		[
			"4252523ccc4d4026be88471f80b8b848 x 8" // Metal
			"f6d39be81fd640bcb468ec8822d7cbc5" // Nail
		]
		Searchable false
		Effect "7f49d74007b84db3baf29908f3af2a92" // SB_Hacksaw_0
		Map Limestone
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link 0
Action_0_Text Scrap
Action_0_Tooltip Turn into components.