1 x 1 (1)
Inventory Size
10m
Explosion Range
No
Flash Effect
Yes
Explosive
21577
Explosion Effect ID
Yes
Explode on Impact
10.00
Fuse Length (seconds)
No
Sticky
1600
Strong Throw Force (N)
700
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 20 |
Zombie | 800 |
Animal | 100 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 50 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
21757 | SB Police Armory Proper | 36 |
21834 | SB SWAT ZD 0 | 30 |
21833 | SB Police ZD 0 | 21 |
21777 | SB Police Office Proper | 21 |
21756 | SB Police Junk | 16 |
21771 | SB Police Tools | 10 |
21754 | SB Police Throwables | 2 |
SB_Stinger_0.dat
GUID 4d4434f5daf34c5c806352197ec074fb
Type Throwable
Rarity Rare
Useable Throwable
ID 21601
Size_X 1
Size_Y 1
Size_Z 0.345
Use_Auto_Stat_Descriptions False
Player_Damage 20
Zombie_Damage 800
Animal_Damage 100
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 50
Object_Damage 50
Explosive
Explode_On_Impact
Strong_Throw_Force 1600
Weak_Throw_Force 700
Boost_Throw_Force_Multiplier 1.1
Explosion_Launch_Speed 5
Fuse_Length 10
Range 10
Explosion 21577
Explode_On_Impact_Destroy_On_Client true
EquipAudioClip Sounds/Equips/EquipGrenade.ogg
Blueprints
[
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 1" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link 0
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Metal</color>.