1 x 1 (1)

Inventory Size

11m

Explosion Range

No

Flash Effect

Yes

Explosive

21594

Explosion Effect ID

No

Explode on Impact

3.00

Fuse Length (seconds)

No

Sticky

1400

Strong Throw Force (N)

600

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 140
Zombie 1,600
Animal 1,600
Vehicle 400
Structure Damage
Damage
Barricade 0
Structure 0
Resource 222
Object 500
-
+
=
-
-
+
2 x
+
4 x
=
4 x
SB_Frag_Grenade_0.dat
GUID 9d80aaea7e3546b8bcc462f109c77ffa
Type Throwable
Rarity Rare
Useable Throwable
ID 21636

Size_X 1
Size_Y 1
Size_Z 0.345
Use_Auto_Stat_Descriptions False

Player_Damage 140
Zombie_Damage 1600
Animal_Damage 1600
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 400
Resource_Damage 222
Object_Damage 500

Explosive

Strong_Throw_Force 1400

Weak_Throw_Force 600

Boost_Throw_Force_Multiplier 1.1

Explosion_Launch_Speed 10

Fuse_Length 3
Range 11
Explosion 21594

EquipAudioClip Sounds/Equips/EquipGrenade.ogg

Blueprints
[
	{
		CategoryTag "fc3f8cbc959e4cac8eeb615a2e7ecb68" // Explosives
		InputItems
		[
			this
			"c5f198d2ac4949068db5e01db18d8a1f" // Glue
		]
		OutputItems "8e39f68834884c9dae09af81dd1c9b36" // Sticky Grenade
		Searchable false
		Effect "5cb1b3041a47403c90ab0e8269dba17f" // SB_Explosives_Craft_00
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "4252523ccc4d4026be88471f80b8b848 x 1" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Make sticky
Action_0_Tooltip Turn into a <color=#4b64fa>Sticky Grenade</color>.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link 0
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.