1 x 1 (1)
Inventory Size
11m
Explosion Range
No
Flash Effect
Yes
Explosive
21594
Explosion Effect ID
No
Explode on Impact
3.00
Fuse Length (seconds)
No
Sticky
1400
Strong Throw Force (N)
600
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 140 |
Zombie | 1,600 |
Animal | 1,600 |
Vehicle | 400 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 222 |
Object | 500 |
Spawn Id | Spawn Name | Items |
---|---|---|
22184 | SB Military Locker 0 | 58 |
22274 | SB PostPackage Co 0 | 55 |
21832 | SB Military ZD 0 | 46 |
21815 | SB Military Low Tier 0 | 44 |
21814 | SB Military Low Tier Green | 44 |
21877 | SB Package Drops Contraband 0 | 8 |
21802 | SB Military Grenades 0 | 4 |
SB_Frag_Grenade_0.dat
GUID 9d80aaea7e3546b8bcc462f109c77ffa
Type Throwable
Rarity Rare
Useable Throwable
ID 21636
Size_X 1
Size_Y 1
Size_Z 0.345
Use_Auto_Stat_Descriptions False
Player_Damage 140
Zombie_Damage 1600
Animal_Damage 1600
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 400
Resource_Damage 222
Object_Damage 500
Explosive
Strong_Throw_Force 1400
Weak_Throw_Force 600
Boost_Throw_Force_Multiplier 1.1
Explosion_Launch_Speed 10
Fuse_Length 3
Range 11
Explosion 21594
EquipAudioClip Sounds/Equips/EquipGrenade.ogg
Blueprints
[
{
CategoryTag "fc3f8cbc959e4cac8eeb615a2e7ecb68" // Explosives
InputItems
[
this
"c5f198d2ac4949068db5e01db18d8a1f" // Glue
]
OutputItems "8e39f68834884c9dae09af81dd1c9b36" // Sticky Grenade
Searchable false
Effect "5cb1b3041a47403c90ab0e8269dba17f" // SB_Explosives_Craft_00
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 1" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Make sticky
Action_0_Tooltip Turn into a <color=#4b64fa>Sticky Grenade</color>.
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link 0
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.