1 x 1 (1)
Inventory Size
0m
Explosion Range
Yes
Flash Effect
No
Explosive
-
Explosion Effect ID
No
Explode on Impact
1.00
Fuse Length (seconds)
No
Sticky
2000
Strong Throw Force (N)
1400
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 0 |
Zombie | 0 |
Animal | 0 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
Spawn Id | Spawn Name | Items |
---|---|---|
22184 | SB Military Locker 0 | 58 |
21832 | SB Military ZD 0 | 46 |
21815 | SB Military Low Tier 0 | 44 |
21814 | SB Military Low Tier Green | 44 |
21757 | SB Police Armory Proper | 36 |
21834 | SB SWAT ZD 0 | 30 |
21833 | SB Police ZD 0 | 21 |
21777 | SB Police Office Proper | 21 |
21756 | SB Police Junk | 16 |
21771 | SB Police Tools | 10 |
21802 | SB Military Grenades 0 | 4 |
21754 | SB Police Throwables | 2 |
SB_Flashbang_0.dat
GUID 608ae32d1200449692585ad3bf72e71b
Type Throwable
Rarity Rare
Useable Throwable
ID 21638
Size_X 1
Size_Y 1
Size_Z 0.35
Use_Auto_Stat_Descriptions False
Strong_Throw_Force 2000
Weak_Throw_Force 1400
Boost_Throw_Force_Multiplier 1.1
Fuse_Length 1
EquipAudioClip Sounds/Equips/EquipGrenade.ogg
Flash
Blueprints
[
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 1" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link 0
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Metal</color>.