5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

150m

Range

10.42 RPS

Firerate

0.545%

Durability Loss per Shot

Tactical

Hooks

0%

Movement Speed

-0.3 to 1.5 (60%)

Recoil X

0.55 to 3.5 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 62 43 32 32
Zombie 108 59 29 29
Animal 57 41 31 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 26
Resource 26
Object 30

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.2
0%
+
8 x
=
100%
Tool
=
2 x
Gear
Craft lvl.2
+
4 x
+
4 x
+
+
2 x
+
2 x
+
+
2 x
=
Barricade
Craft lvl.2
+
9 x
+
+
+
3 x
+
=
Barricade
Craft lvl.2
13 x
+
3 x
+
+
+
+
3 x
+
2 x
+
=
Barricade
Craft lvl.3
2 x
+
2 x
+
2 x
+
5 x
+
+
+
2 x
=
Spawn Id Spawn Name Items
38026 S I Gun Militia 12
38026 S I Gun Militia 12
I_C1_G_Airbrone_Gun.dat
GUID c042facf43fc4f28ae7b4a52b83495e4

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 38294

Size_X 5
Size_Y 2
Size_Z 0.3
Size2_Z 0.55

Magazine 38295

Hook_Tactical

Ammo_Min 76
Ammo_Max 76

Safety
Semi
Auto

Caliber 38294

Range 150
Firerate 4
Unplace 0.2
Replace 0.8
Action Trigger

Player_Damage 54
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.15

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 52
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 26
Resource_Damage 26
Object_Damage 30

Durability 0.545

Spread_Aim 0.022
Spread_Hip 0.145

Recoil_Min_X -0.3
Recoil_Min_Y 0.55
Recoil_Max_X 1.5
Recoil_Max_Y 3.5

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.003
Shake_Min_Y 0.003
Shake_Min_Z -0.01
Shake_Max_X 0.003
Shake_Max_Y -0.003
Shake_Max_Z -0.02

Muzzle 3

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 285
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Tool 76
Blueprint_0_Level 2
Blueprint_0_Skill Repair
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38294
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27

Blueprint_2_Type Gear
Blueprint_2_Supplies 8
Blueprint_2_Supply_0_ID 38295
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 285
Blueprint_2_Supply_1_Amount 4
Blueprint_2_Supply_2_ID 67
Blueprint_2_Supply_2_Amount 4
Blueprint_2_Supply_3_ID 38283
Blueprint_2_Supply_3_Amount 1
Blueprint_2_Supply_4_ID 65
Blueprint_2_Supply_4_Amount 2
Blueprint_2_Supply_5_ID 71
Blueprint_2_Supply_5_Amount 2
Blueprint_2_Supply_6_ID 38202
Blueprint_2_Supply_6_Amount 1
Blueprint_2_Supply_7_ID 61
Blueprint_2_Supply_7_Amount 2
Blueprint_2_Tool 38259
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 36811
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal