3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Safety

Firemodes

115m

Range

0.83 RPS

Firerate

0.5%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-4 to 12 (30%)

Recoil X

15 to 45 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 88 64 48 48
Zombie 108 59 29 29
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 20

Magazines (0)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
Tool
I_C1_G_Orbez.dat
GUID 43d81e19cbd7478998fbd61506891cca

Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 38317

Size_X 3
Size_Y 2
Size_Z 0.4
Size2_Z 0.8

Magazine 103

Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Caliber 5

Range 115
Firerate 50
Action Bolt

Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 20

Durability 0.5

Spread_Aim 0.04
Spread_Hip 0.3

Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X 12
Recoil_Max_Y 45

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38317
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 101
Blueprint_2_Tool 141
Blueprint_2_State_Transfer
Blueprint_2_Build 27