5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

200m

Range

0.83 RPS

Firerate

0.5%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-8 to 8 (30%)

Recoil X

20 to 25 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 88 64 48 48
Zombie 108 59 29 29
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 30
Resource 20
Object 20

Magazines (0)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
Tool
Craft lvl.1
2 x
+
2 x
+
3 x
+
+
=
Tool
Barricade
Craft lvl.2
+
+
6 x
+
+
+
+
+
=
Spawn Id Spawn Name Items
38134 S IO Farm Gun France 5
38134 S IO Farm Gun France 5
I_C1_G_Schofield.dat
GUID c9e5a852b9c14206b483e629ee33ade0
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 101
Bypass_ID_Limit

Master_Bundle_Override core.masterbundle
Bundle_Override_Path Items/Guns/Schofield

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.8

Sight 102
Magazine 103

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Caliber 5

Range 200
Firerate 50
Action Bolt

Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 20

Durability 0.5

Spread_Aim 0.01
Spread_Hip 0.2

Recoil_Min_X -8
Recoil_Min_Y 20
Recoil_Max_X 8
Recoil_Max_Y 25

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 101
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27
//Schofield
Blueprint_2_Type Tool
Blueprint_2_Supplies 5
Blueprint_2_Supply_0_ID 38768
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Supply_1_ID 38207
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 67
Blueprint_2_Supply_2_Amount 3
Blueprint_2_Supply_3_ID 103
Blueprint_2_Supply_3_Amount 1
Blueprint_2_Supply_4_ID 38283
Blueprint_2_Supply_4_Amount 1
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 101
Blueprint_2_Output_0_Amount 1
Blueprint_2_Tool 38352
Blueprint_2_Level 1
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 36814
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal