5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

250m

Range

4.17 RPS

Firerate

0.15%

Durability Loss per Shot

Sight, Tactical, Barrel

Hooks

0%

Movement Speed

-0.5 to 2 (70%)

Recoil X

2 to 5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 60 44 33 33
Zombie 108 59 29 29
Animal 60 44 33 -
Structure Damage
Low Caliber
Damage
Barricade 8
Structure 8
Vehicle 15
Resource 15
Object 10

Magazines (1)

Magazines that can be attached to this weapon

Repair
Repair lvl.1
0%
+
6 x
=
100%
Tool
=
3 x
Tool
Craft lvl.2
2 x
+
+
+
4 x
+
+
+
=
Spawn Id Spawn Name Items
38026 S I Gun Militia 12
38026 S I Gun Militia 12
I_C1_G_Chauchat.dat
GUID 804b386c936f40e9899e4da9c2ec4442

Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 38325

Size_X 5
Size_Y 2
Size_Z 0.375
Size2_Z 0.6

Magazine 38326
Grip 38307

Hook_Sight
Hook_Tactical
Hook_Barrel

Ammo_Min 10
Ammo_Max 20

Safety
Semi
Auto

Caliber 38325

Range 250
Firerate 10
Action Trigger

Player_Damage 55
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 55
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 8
Structure_Damage 8
Vehicle_Damage 15
Resource_Damage 15
Object_Damage 10

Durability 0.15

Spread_Aim 0.0375
Spread_Hip 0.3

Recoil_Min_X -0.5
Recoil_Min_Y 2
Recoil_Max_X 2
Recoil_Max_Y 5

Recover_X 0.7
Recover_Y 0.5

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02

Muzzle 3

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 6
Blueprint_0_Tool 76
Blueprint_0_Level 1
Blueprint_0_Skill Repair
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38325
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 71
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27

Blueprint_2_Type Tool
Blueprint_2_Supplies 7
Blueprint_2_Supply_0_ID 68
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Supply_1_ID 38223
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 38212
Blueprint_2_Supply_2_Amount 1
Blueprint_2_Supply_3_ID 285
Blueprint_2_Supply_3_Amount 4
Blueprint_2_Supply_4_ID 38283
Blueprint_2_Supply_4_Amount 1
Blueprint_2_Supply_5_ID 38202
Blueprint_2_Supply_5_Amount 1
Blueprint_2_Supply_6_ID 38326
Blueprint_2_Supply_6_Amount 1
Blueprint_2_Tool 38259
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 36814
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal