4 x 2 (8)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
11m
Range
3.79 RPS
Firerate
1%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
-3 to 8 (70%)
Recoil X
7 to 15 (70%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 90 |
| Structure | 90 |
| Vehicle | 100 |
| Resource | 600 |
| Object | 300 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 38023 | S I Gun Military High | 3 |
| 38023 | S I Gun Military High | 3 |
I_C3_G_Armscor.dat
GUID e0a8117393554ea68abb10e34b9d0939
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 38636
Size_X 4
Size_Y 2
Size_Z 0.45
Size2_Z 0.7
Magazine 38637
Hook_Tactical
Hook_Sight
Ammo_Min 1
Ammo_Max 6
Safety
Auto
Caliber 38636
Firerate 11
Replace 0.5
Action Rocket
Player_Damage 150
Zombie_Damage 150
Animal_Damage 150
Barricade_Damage 90
Structure_Damage 90
Vehicle_Damage 100
Resource_Damage 600
Object_Damage 300
Range 11
Explosion 38636
Durability 1
Wear 3.75
Aim_In_Duration 0.25
Spread_Aim 0.1
Spread_Hip 0.1
Ballistic_Force 2100
Recoil_Min_X -3
Recoil_Min_Y 7
Recoil_Max_X 8
Recoil_Max_Y 15
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Muzzle 42
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 72
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Tool 38259
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38636
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 72
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27