5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
13m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Tactical
Hooks
0%
Movement Speed
-15 to 15 (70%)
Recoil X
25 to 30 (70%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 0 | 0 | 0 | 0 |
| Zombie | 0 | 0 | 0 | 0 |
| Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 400 |
| Structure | 400 |
| Vehicle | 1,500 |
| Resource | 1,200 |
| Object | 900 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 38023 | S I Gun Military High | 3 |
| 38778 | S R Gift Shell | 82 |
| 38023 | S I Gun Military High | 3 |
I_C3_G_Gustav.dat
GUID 984eb95943494ab7b942c46e8464f5e2
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 38671
Size_X 5
Size_Y 2
Size_Z 0.5
Sight 38757
Magazine 38672
Hook_Tactical
Ammo_Min 1
Ammo_Max 1
Safety
Semi
Caliber 38671
Firerate 50
Unplace 0.19
Replace 0.25
Action Trigger
Player_Damage 250
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 400
Structure_Damage 400
Vehicle_Damage 1500
Resource_Damage 1200
Object_Damage 900
Range_Rangefinder 250
Range 13
Explosion 38416
Durability 1
Wear 3
Spread_Aim 0.1
Spread_Hip 0.1
Ballistic_Force 3200
Recoil_Min_X -15
Recoil_Min_Y 25
Recoil_Max_X 15
Recoil_Max_Y 30
Recover_X 0.7
Recover_Y 0.7
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.01
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.02
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 38203
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 38671
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 7
Blueprint_1_Build 27